node-red-contrib-stoptimer 0.0.7
Sends the msg through the first output after the set timer duration. If a new msg is received before the timer has ended, it will replace the existing msg and the timer will be restarted, unless the new msg has a payload of 'stop' or 'STOP', in which case
Stop Timer for node-red
Sends the msg
through the first output after the set timer duration. If a new msg
is received before the timer has ended, it will replace the existing msg
and the timer will be restarted, unless the new msg
has a payload of stop
or STOP
, in which case it will stop the timer. The second output allows you to send an additional payload of a number, string or boolean. If the timer is stopped, the second output will automatically send a payload of stopped
.
This is like the built in delay function of node-red, but with the ability to not only restart the timer, but to stop it as well.
0.0.1 - Initial Release
0.0.2 - Fixed an issue with using the timer in a repeating flow which caused it to either send an additional msg after being stopped, or, in some cases, not allowing a new msg to pass through after the node had been previously stopped.
0.0.3 - README.md update
0.0.4 - Updated icon for less confusion with other nodes
0.0.5 - As per request, I have included a second output. You can set the payload for the second output to a number, string or boolean, however, if the timer is stopped with an incoming msg, the second output will send the payload of "stopped".
0.0.6 - Forgot to update the "info" panel instructions inside of node-red to include the new features.
0.0.7 - Clarified the instructions with respect to the what happens to the existing message when a new message arrives.