@mshioji/node-red-contrib-mcu-draw-face 0.1.2
A simple node for drawing a face on an MCU screen.
A simple node for drawing a face on an MCU screen.
Table of Contents
- About
- What is Node-RED MCU?
- What is Stack-chan?
- Installation
- Usage
- Commands to change expressions
- Details of face properties
- Examples
- Contributing
- License
About
This node is used to display a simple face like Stack-chan on the MCU device. You can use this node with Node-RED MCU Edition.
What is Node-RED MCU?
Node-RED MCU Edition is a Node-RED runtime that runs on resource-constrained microcontrollers (MCUs) released by Mr. Peter Hoddie. Node-RED MCU product page is here: https://github.com/phoddie/node-red-mcu
What is Stack-chan?
Stack-chan is a super cute, palm-sized communication robot developed and released by Shishikawa-san.
Stack-chan product page is here: https://github.com/meganetaaan/stack-chan
Installation
To install this node, run the following command in your Node-RED user directory (typically ~/.node-red
):
npm install git+https://github.com/mshioji/node-red-contrib-mcu-draw-face
Or, if it is already registered in npm, you can also install it with the following command:
npm install @mshioji/node-red-contrib-mcu-draw-face
Please restart Node-RED after installation.
Usage
To change the face display specifications:
Edit the face object properties on the property window of this node to change the default face.
Or, obtain the face object output by sending a message to the node then change the properties like eye and mouth within the face object and input them into the node by storing them in msg.payload.
You can also send only the properties that need to be changed instead of the entire face object.
Please note face properties should be in msg.payload.face.
Commands to change expressions
You can change expressions by sending the face object each time, but some expressions have dedicated commands.
Send the following strings in msg.payload.cmd to change the expression:
Please note the "command" should be in msg.payload.cmd.
"blink": Blinks the eyes
"wink": Winks
"smile": Smiles
"frown": Frowns
"talk": Randomly updates the mouth shape to simulate talking
"talk_stop": Stops the "talk" action
"default": Resets the face display specifications to default
Details of face properties
You can change the face by editing the face object JSON in the property window.
Following specifications are common to the case that sending the face object of msg.payload.face to the input terminal.
Eye Properties
pupillary_distance: Set the distance between the eyes.
vPos: Vertical position from the top of the screen.
Each eye (left and right) can have individual properties:
enable: true or false to display or not display the item.
x, y: Shift position from the original position.
w, h: Width and height.
rotation: Rotation of the item, set in degrees.
arcStart: Start position of the arc, set in degrees.
arcStop: Stop position of the arc, set in degrees.
lineWidth: Width of the line.
drawMode: Set "fill" or "stroke".
Mouth Properties
vPos: Vertical position from the top of the screen.
enable: true or false to display or not display the item.
shape: "line" or "oval".
x, y: Shift position from the original position.
w, h: Width and height.
lineWidth: Width of the line.
curveStrength: Positive number for a smile, negative number for a disgruntled face.
rotation: Rotation of the item, set in degrees.
arcStart: Start position of the arc, set in degrees.
arcStop: Stop position of the arc, set in degrees.
drawMode: Set "fill" or "stroke".
Examples
There is a example flows to get you started.
Pelase refer "examples" folder.
Contributing
We welcome contributions! If you have any ideas, suggestions, or bug reports, please open an issue or submit a pull request on GitHub.
License
This project is licensed under the Apache-2.0 License - see the LICENSE file for details.